aha/lib/klist.c
James Bottomley 34bb61f9dd [PATCH] fix klist semantics for lists which have elements removed on traversal
The problem is that klists claim to provide semantics for safe traversal of
lists which are being modified.  The failure case is when traversal of a
list causes element removal (a fairly common case).  The issue is that
although the list node is refcounted, if it is embedded in an object (which
is universally the case), then the object will be freed regardless of the
klist refcount leading to slab corruption because the klist iterator refers
to the prior element to get the next.

The solution is to make the klist take and release references to the
embedding object meaning that the embedding object won't be released until
the list relinquishes the reference to it.

(akpm: fast-track this because it's needed for the 2.6.13 scsi merge)

Signed-off-by: James Bottomley <James.Bottomley@SteelEye.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2005-09-07 18:26:54 -07:00

281 lines
6.8 KiB
C

/*
* klist.c - Routines for manipulating klists.
*
*
* This klist interface provides a couple of structures that wrap around
* struct list_head to provide explicit list "head" (struct klist) and
* list "node" (struct klist_node) objects. For struct klist, a spinlock
* is included that protects access to the actual list itself. struct
* klist_node provides a pointer to the klist that owns it and a kref
* reference count that indicates the number of current users of that node
* in the list.
*
* The entire point is to provide an interface for iterating over a list
* that is safe and allows for modification of the list during the
* iteration (e.g. insertion and removal), including modification of the
* current node on the list.
*
* It works using a 3rd object type - struct klist_iter - that is declared
* and initialized before an iteration. klist_next() is used to acquire the
* next element in the list. It returns NULL if there are no more items.
* Internally, that routine takes the klist's lock, decrements the reference
* count of the previous klist_node and increments the count of the next
* klist_node. It then drops the lock and returns.
*
* There are primitives for adding and removing nodes to/from a klist.
* When deleting, klist_del() will simply decrement the reference count.
* Only when the count goes to 0 is the node removed from the list.
* klist_remove() will try to delete the node from the list and block
* until it is actually removed. This is useful for objects (like devices)
* that have been removed from the system and must be freed (but must wait
* until all accessors have finished).
*
* Copyright (C) 2005 Patrick Mochel
*
* This file is released under the GPL v2.
*/
#include <linux/klist.h>
#include <linux/module.h>
/**
* klist_init - Initialize a klist structure.
* @k: The klist we're initializing.
* @get: The get function for the embedding object (NULL if none)
* @put: The put function for the embedding object (NULL if none)
*
* Initialises the klist structure. If the klist_node structures are
* going to be embedded in refcounted objects (necessary for safe
* deletion) then the get/put arguments are used to initialise
* functions that take and release references on the embedding
* objects.
*/
void klist_init(struct klist * k, void (*get)(struct klist_node *),
void (*put)(struct klist_node *))
{
INIT_LIST_HEAD(&k->k_list);
spin_lock_init(&k->k_lock);
k->get = get;
k->put = put;
}
EXPORT_SYMBOL_GPL(klist_init);
static void add_head(struct klist * k, struct klist_node * n)
{
spin_lock(&k->k_lock);
list_add(&n->n_node, &k->k_list);
spin_unlock(&k->k_lock);
}
static void add_tail(struct klist * k, struct klist_node * n)
{
spin_lock(&k->k_lock);
list_add_tail(&n->n_node, &k->k_list);
spin_unlock(&k->k_lock);
}
static void klist_node_init(struct klist * k, struct klist_node * n)
{
INIT_LIST_HEAD(&n->n_node);
init_completion(&n->n_removed);
kref_init(&n->n_ref);
n->n_klist = k;
if (k->get)
k->get(n);
}
/**
* klist_add_head - Initialize a klist_node and add it to front.
* @n: node we're adding.
* @k: klist it's going on.
*/
void klist_add_head(struct klist_node * n, struct klist * k)
{
klist_node_init(k, n);
add_head(k, n);
}
EXPORT_SYMBOL_GPL(klist_add_head);
/**
* klist_add_tail - Initialize a klist_node and add it to back.
* @n: node we're adding.
* @k: klist it's going on.
*/
void klist_add_tail(struct klist_node * n, struct klist * k)
{
klist_node_init(k, n);
add_tail(k, n);
}
EXPORT_SYMBOL_GPL(klist_add_tail);
static void klist_release(struct kref * kref)
{
struct klist_node * n = container_of(kref, struct klist_node, n_ref);
void (*put)(struct klist_node *) = n->n_klist->put;
list_del(&n->n_node);
complete(&n->n_removed);
n->n_klist = NULL;
if (put)
put(n);
}
static int klist_dec_and_del(struct klist_node * n)
{
return kref_put(&n->n_ref, klist_release);
}
/**
* klist_del - Decrement the reference count of node and try to remove.
* @n: node we're deleting.
*/
void klist_del(struct klist_node * n)
{
struct klist * k = n->n_klist;
spin_lock(&k->k_lock);
klist_dec_and_del(n);
spin_unlock(&k->k_lock);
}
EXPORT_SYMBOL_GPL(klist_del);
/**
* klist_remove - Decrement the refcount of node and wait for it to go away.
* @n: node we're removing.
*/
void klist_remove(struct klist_node * n)
{
struct klist * k = n->n_klist;
spin_lock(&k->k_lock);
klist_dec_and_del(n);
spin_unlock(&k->k_lock);
wait_for_completion(&n->n_removed);
}
EXPORT_SYMBOL_GPL(klist_remove);
/**
* klist_node_attached - Say whether a node is bound to a list or not.
* @n: Node that we're testing.
*/
int klist_node_attached(struct klist_node * n)
{
return (n->n_klist != NULL);
}
EXPORT_SYMBOL_GPL(klist_node_attached);
/**
* klist_iter_init_node - Initialize a klist_iter structure.
* @k: klist we're iterating.
* @i: klist_iter we're filling.
* @n: node to start with.
*
* Similar to klist_iter_init(), but starts the action off with @n,
* instead of with the list head.
*/
void klist_iter_init_node(struct klist * k, struct klist_iter * i, struct klist_node * n)
{
i->i_klist = k;
i->i_head = &k->k_list;
i->i_cur = n;
}
EXPORT_SYMBOL_GPL(klist_iter_init_node);
/**
* klist_iter_init - Iniitalize a klist_iter structure.
* @k: klist we're iterating.
* @i: klist_iter structure we're filling.
*
* Similar to klist_iter_init_node(), but start with the list head.
*/
void klist_iter_init(struct klist * k, struct klist_iter * i)
{
klist_iter_init_node(k, i, NULL);
}
EXPORT_SYMBOL_GPL(klist_iter_init);
/**
* klist_iter_exit - Finish a list iteration.
* @i: Iterator structure.
*
* Must be called when done iterating over list, as it decrements the
* refcount of the current node. Necessary in case iteration exited before
* the end of the list was reached, and always good form.
*/
void klist_iter_exit(struct klist_iter * i)
{
if (i->i_cur) {
klist_del(i->i_cur);
i->i_cur = NULL;
}
}
EXPORT_SYMBOL_GPL(klist_iter_exit);
static struct klist_node * to_klist_node(struct list_head * n)
{
return container_of(n, struct klist_node, n_node);
}
/**
* klist_next - Ante up next node in list.
* @i: Iterator structure.
*
* First grab list lock. Decrement the reference count of the previous
* node, if there was one. Grab the next node, increment its reference
* count, drop the lock, and return that next node.
*/
struct klist_node * klist_next(struct klist_iter * i)
{
struct list_head * next;
struct klist_node * knode = NULL;
spin_lock(&i->i_klist->k_lock);
if (i->i_cur) {
next = i->i_cur->n_node.next;
klist_dec_and_del(i->i_cur);
} else
next = i->i_head->next;
if (next != i->i_head) {
knode = to_klist_node(next);
kref_get(&knode->n_ref);
}
i->i_cur = knode;
spin_unlock(&i->i_klist->k_lock);
return knode;
}
EXPORT_SYMBOL_GPL(klist_next);