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a49335ccea
This patch series extends the use of the cpuset attribute 'mem_exclusive' to support cpuset configurations that: 1) allow GFP_KERNEL allocations to come from a potentially larger set of memory nodes than GFP_USER allocations, and 2) can constrain the oom killer to tasks running in cpusets in a specified subtree of the cpuset hierarchy. Here's an example usage scenario. For a few hours or more, a large NUMA system at a University is to be divided in two halves, with a bunch of student jobs running in half the system under some form of batch manager, and with a big research project running in the other half. Each of the student jobs is placed in a small cpuset, but should share the classic Unix time share facilities, such as buffered pages of files in /bin and /usr/lib. The big research project wants no interference whatsoever from the student jobs, and has highly tuned, unusual memory and i/o patterns that intend to make full use of all the main memory on the nodes available to it. In this example, we have two big sibling cpusets, one of which is further divided into a more dynamic set of child cpusets. We want kernel memory allocations constrained by the two big cpusets, and user allocations constrained by the smaller child cpusets where present. And we require that the oom killer not operate across the two halves of this system, or else the first time a student job runs amuck, the big research project will likely be first inline to get shot. Tweaking /proc/<pid>/oom_adj is not ideal -- if the big research project really does run amuck allocating memory, it should be shot, not some other task outside the research projects mem_exclusive cpuset. I propose to extend the use of the 'mem_exclusive' flag of cpusets to manage such scenarios. Let memory allocations for user space (GFP_USER) be constrained by a tasks current cpuset, but memory allocations for kernel space (GFP_KERNEL) by constrained by the nearest mem_exclusive ancestor of the current cpuset, even though kernel space allocations will still _prefer_ to remain within the current tasks cpuset, if memory is easily available. Let the oom killer be constrained to consider only tasks that are in overlapping mem_exclusive cpusets (it won't help much to kill a task that normally cannot allocate memory on any of the same nodes as the ones on which the current task can allocate.) The current constraints imposed on setting mem_exclusive are unchanged. A cpuset may only be mem_exclusive if its parent is also mem_exclusive, and a mem_exclusive cpuset may not overlap any of its siblings memory nodes. This patch was presented on linux-mm in early July 2005, though did not generate much feedback at that time. It has been built for a variety of arch's using cross tools, and built, booted and tested for function on SN2 (ia64). There are 4 patches in this set: 1) Some minor cleanup, and some improvements to the code layout of one routine to make subsequent patches cleaner. 2) Add another GFP flag - __GFP_HARDWALL. It marks memory requests for USER space, which are tightly confined by the current tasks cpuset. 3) Now memory requests (such as KERNEL) that not marked HARDWALL can if short on memory, look in the potentially larger pool of memory defined by the nearest mem_exclusive ancestor cpuset of the current tasks cpuset. 4) Finally, modify the oom killer to skip any task whose mem_exclusive cpuset doesn't overlap ours. Patch (1), the one time I looked on an SN2 (ia64) build, actually saved 32 bytes of kernel text space. Patch (2) has no affect on the size of kernel text space (it just adds a preprocessor flag). Patches (3) and (4) added about 600 bytes each of kernel text space, mostly in kernel/cpuset.c, which matters only if CONFIG_CPUSET is enabled. This patch: This patch applies a few comment and code cleanups to mm/oom_kill.c prior to applying a few small patches to improve cpuset management of memory placement. The comment changed in oom_kill.c was seriously misleading. The code layout change in select_bad_process() makes room for adding another condition on which a process can be spared the oom killer (see the subsequent cpuset_nodes_overlap patch for this addition). Also a couple typos and spellos that bugged me, while I was here. This patch should have no material affect. Signed-off-by: Paul Jackson <pj@sgi.com> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
300 lines
7.5 KiB
C
300 lines
7.5 KiB
C
/*
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* linux/mm/oom_kill.c
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*
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* Copyright (C) 1998,2000 Rik van Riel
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* Thanks go out to Claus Fischer for some serious inspiration and
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* for goading me into coding this file...
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*
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* The routines in this file are used to kill a process when
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* we're seriously out of memory. This gets called from __alloc_pages()
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* in mm/page_alloc.c when we really run out of memory.
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*
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* Since we won't call these routines often (on a well-configured
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* machine) this file will double as a 'coding guide' and a signpost
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* for newbie kernel hackers. It features several pointers to major
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* kernel subsystems and hints as to where to find out what things do.
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*/
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#include <linux/mm.h>
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#include <linux/sched.h>
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#include <linux/swap.h>
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#include <linux/timex.h>
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#include <linux/jiffies.h>
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/* #define DEBUG */
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/**
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* oom_badness - calculate a numeric value for how bad this task has been
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* @p: task struct of which task we should calculate
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* @uptime: current uptime in seconds
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*
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* The formula used is relatively simple and documented inline in the
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* function. The main rationale is that we want to select a good task
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* to kill when we run out of memory.
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*
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* Good in this context means that:
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* 1) we lose the minimum amount of work done
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* 2) we recover a large amount of memory
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* 3) we don't kill anything innocent of eating tons of memory
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* 4) we want to kill the minimum amount of processes (one)
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* 5) we try to kill the process the user expects us to kill, this
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* algorithm has been meticulously tuned to meet the principle
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* of least surprise ... (be careful when you change it)
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*/
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unsigned long badness(struct task_struct *p, unsigned long uptime)
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{
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unsigned long points, cpu_time, run_time, s;
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struct list_head *tsk;
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if (!p->mm)
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return 0;
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/*
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* The memory size of the process is the basis for the badness.
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*/
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points = p->mm->total_vm;
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/*
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* Processes which fork a lot of child processes are likely
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* a good choice. We add the vmsize of the children if they
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* have an own mm. This prevents forking servers to flood the
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* machine with an endless amount of children
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*/
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list_for_each(tsk, &p->children) {
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struct task_struct *chld;
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chld = list_entry(tsk, struct task_struct, sibling);
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if (chld->mm != p->mm && chld->mm)
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points += chld->mm->total_vm;
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}
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/*
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* CPU time is in tens of seconds and run time is in thousands
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* of seconds. There is no particular reason for this other than
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* that it turned out to work very well in practice.
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*/
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cpu_time = (cputime_to_jiffies(p->utime) + cputime_to_jiffies(p->stime))
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>> (SHIFT_HZ + 3);
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if (uptime >= p->start_time.tv_sec)
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run_time = (uptime - p->start_time.tv_sec) >> 10;
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else
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run_time = 0;
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s = int_sqrt(cpu_time);
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if (s)
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points /= s;
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s = int_sqrt(int_sqrt(run_time));
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if (s)
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points /= s;
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/*
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* Niced processes are most likely less important, so double
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* their badness points.
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*/
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if (task_nice(p) > 0)
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points *= 2;
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/*
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* Superuser processes are usually more important, so we make it
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* less likely that we kill those.
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*/
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if (cap_t(p->cap_effective) & CAP_TO_MASK(CAP_SYS_ADMIN) ||
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p->uid == 0 || p->euid == 0)
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points /= 4;
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/*
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* We don't want to kill a process with direct hardware access.
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* Not only could that mess up the hardware, but usually users
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* tend to only have this flag set on applications they think
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* of as important.
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*/
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if (cap_t(p->cap_effective) & CAP_TO_MASK(CAP_SYS_RAWIO))
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points /= 4;
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/*
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* Adjust the score by oomkilladj.
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*/
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if (p->oomkilladj) {
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if (p->oomkilladj > 0)
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points <<= p->oomkilladj;
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else
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points >>= -(p->oomkilladj);
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}
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#ifdef DEBUG
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printk(KERN_DEBUG "OOMkill: task %d (%s) got %d points\n",
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p->pid, p->comm, points);
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#endif
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return points;
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}
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/*
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* Simple selection loop. We chose the process with the highest
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* number of 'points'. We expect the caller will lock the tasklist.
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*
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* (not docbooked, we don't want this one cluttering up the manual)
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*/
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static struct task_struct * select_bad_process(void)
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{
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unsigned long maxpoints = 0;
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struct task_struct *g, *p;
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struct task_struct *chosen = NULL;
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struct timespec uptime;
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do_posix_clock_monotonic_gettime(&uptime);
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do_each_thread(g, p) {
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unsigned long points;
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int releasing;
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/* skip the init task with pid == 1 */
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if (p->pid == 1)
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continue;
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if (p->oomkilladj == OOM_DISABLE)
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continue;
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/*
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* This is in the process of releasing memory so for wait it
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* to finish before killing some other task by mistake.
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*/
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releasing = test_tsk_thread_flag(p, TIF_MEMDIE) ||
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p->flags & PF_EXITING;
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if (releasing && !(p->flags & PF_DEAD))
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return ERR_PTR(-1UL);
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if (p->flags & PF_SWAPOFF)
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return p;
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points = badness(p, uptime.tv_sec);
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if (points > maxpoints || !chosen) {
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chosen = p;
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maxpoints = points;
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}
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} while_each_thread(g, p);
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return chosen;
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}
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/**
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* We must be careful though to never send SIGKILL a process with
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* CAP_SYS_RAW_IO set, send SIGTERM instead (but it's unlikely that
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* we select a process with CAP_SYS_RAW_IO set).
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*/
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static void __oom_kill_task(task_t *p)
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{
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if (p->pid == 1) {
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WARN_ON(1);
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printk(KERN_WARNING "tried to kill init!\n");
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return;
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}
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task_lock(p);
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if (!p->mm || p->mm == &init_mm) {
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WARN_ON(1);
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printk(KERN_WARNING "tried to kill an mm-less task!\n");
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task_unlock(p);
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return;
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}
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task_unlock(p);
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printk(KERN_ERR "Out of Memory: Killed process %d (%s).\n",
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p->pid, p->comm);
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/*
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* We give our sacrificial lamb high priority and access to
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* all the memory it needs. That way it should be able to
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* exit() and clear out its resources quickly...
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*/
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p->time_slice = HZ;
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set_tsk_thread_flag(p, TIF_MEMDIE);
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force_sig(SIGKILL, p);
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}
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static struct mm_struct *oom_kill_task(task_t *p)
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{
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struct mm_struct *mm = get_task_mm(p);
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task_t * g, * q;
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if (!mm)
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return NULL;
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if (mm == &init_mm) {
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mmput(mm);
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return NULL;
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}
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__oom_kill_task(p);
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/*
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* kill all processes that share the ->mm (i.e. all threads),
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* but are in a different thread group
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*/
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do_each_thread(g, q)
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if (q->mm == mm && q->tgid != p->tgid)
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__oom_kill_task(q);
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while_each_thread(g, q);
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return mm;
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}
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static struct mm_struct *oom_kill_process(struct task_struct *p)
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{
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struct mm_struct *mm;
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struct task_struct *c;
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struct list_head *tsk;
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/* Try to kill a child first */
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list_for_each(tsk, &p->children) {
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c = list_entry(tsk, struct task_struct, sibling);
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if (c->mm == p->mm)
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continue;
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mm = oom_kill_task(c);
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if (mm)
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return mm;
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}
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return oom_kill_task(p);
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}
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/**
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* oom_kill - kill the "best" process when we run out of memory
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*
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* If we run out of memory, we have the choice between either
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* killing a random task (bad), letting the system crash (worse)
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* OR try to be smart about which process to kill. Note that we
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* don't have to be perfect here, we just have to be good.
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*/
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void out_of_memory(unsigned int __nocast gfp_mask, int order)
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{
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struct mm_struct *mm = NULL;
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task_t * p;
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if (printk_ratelimit()) {
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printk("oom-killer: gfp_mask=0x%x, order=%d\n",
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gfp_mask, order);
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show_mem();
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}
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read_lock(&tasklist_lock);
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retry:
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p = select_bad_process();
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if (PTR_ERR(p) == -1UL)
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goto out;
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/* Found nothing?!?! Either we hang forever, or we panic. */
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if (!p) {
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read_unlock(&tasklist_lock);
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panic("Out of memory and no killable processes...\n");
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}
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mm = oom_kill_process(p);
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if (!mm)
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goto retry;
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out:
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read_unlock(&tasklist_lock);
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if (mm)
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mmput(mm);
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/*
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* Give "p" a good chance of killing itself before we
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* retry to allocate memory.
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*/
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__set_current_state(TASK_INTERRUPTIBLE);
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schedule_timeout(1);
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}
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