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777c6c5f1f
With exclusive waiters, every process woken up through the wait queue must ensure that the next waiter down the line is woken when it has finished. Interruptible waiters don't do that when aborting due to a signal. And if an aborting waiter is concurrently woken up through the waitqueue, noone will ever wake up the next waiter. This has been observed with __wait_on_bit_lock() used by lock_page_killable(): the first contender on the queue was aborting when the actual lock holder woke it up concurrently. The aborted contender didn't acquire the lock and therefor never did an unlock followed by waking up the next waiter. Add abort_exclusive_wait() which removes the process' wait descriptor from the waitqueue, iff still queued, or wakes up the next waiter otherwise. It does so under the waitqueue lock. Racing with a wake up means the aborting process is either already woken (removed from the queue) and will wake up the next waiter, or it will remove itself from the queue and the concurrent wake up will apply to the next waiter after it. Use abort_exclusive_wait() in __wait_event_interruptible_exclusive() and __wait_on_bit_lock() when they were interrupted by other means than a wake up through the queue. [akpm@linux-foundation.org: coding-style fixes] Reported-by: Chris Mason <chris.mason@oracle.com> Signed-off-by: Johannes Weiner <hannes@cmpxchg.org> Mentored-by: Oleg Nesterov <oleg@redhat.com> Cc: Peter Zijlstra <a.p.zijlstra@chello.nl> Cc: Matthew Wilcox <matthew@wil.cx> Cc: Chuck Lever <cel@citi.umich.edu> Cc: Nick Piggin <nickpiggin@yahoo.com.au> Cc: Ingo Molnar <mingo@elte.hu> Cc: <stable@kernel.org> ["after some testing"] Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
288 lines
8.1 KiB
C
288 lines
8.1 KiB
C
/*
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* Generic waiting primitives.
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*
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* (C) 2004 William Irwin, Oracle
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*/
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#include <linux/init.h>
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#include <linux/module.h>
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#include <linux/sched.h>
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#include <linux/mm.h>
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#include <linux/wait.h>
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#include <linux/hash.h>
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void init_waitqueue_head(wait_queue_head_t *q)
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{
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spin_lock_init(&q->lock);
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INIT_LIST_HEAD(&q->task_list);
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}
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EXPORT_SYMBOL(init_waitqueue_head);
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void add_wait_queue(wait_queue_head_t *q, wait_queue_t *wait)
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{
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unsigned long flags;
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wait->flags &= ~WQ_FLAG_EXCLUSIVE;
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spin_lock_irqsave(&q->lock, flags);
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__add_wait_queue(q, wait);
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spin_unlock_irqrestore(&q->lock, flags);
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}
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EXPORT_SYMBOL(add_wait_queue);
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void add_wait_queue_exclusive(wait_queue_head_t *q, wait_queue_t *wait)
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{
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unsigned long flags;
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wait->flags |= WQ_FLAG_EXCLUSIVE;
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spin_lock_irqsave(&q->lock, flags);
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__add_wait_queue_tail(q, wait);
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spin_unlock_irqrestore(&q->lock, flags);
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}
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EXPORT_SYMBOL(add_wait_queue_exclusive);
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void remove_wait_queue(wait_queue_head_t *q, wait_queue_t *wait)
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{
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unsigned long flags;
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spin_lock_irqsave(&q->lock, flags);
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__remove_wait_queue(q, wait);
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spin_unlock_irqrestore(&q->lock, flags);
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}
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EXPORT_SYMBOL(remove_wait_queue);
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/*
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* Note: we use "set_current_state()" _after_ the wait-queue add,
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* because we need a memory barrier there on SMP, so that any
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* wake-function that tests for the wait-queue being active
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* will be guaranteed to see waitqueue addition _or_ subsequent
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* tests in this thread will see the wakeup having taken place.
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*
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* The spin_unlock() itself is semi-permeable and only protects
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* one way (it only protects stuff inside the critical region and
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* stops them from bleeding out - it would still allow subsequent
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* loads to move into the critical region).
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*/
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void
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prepare_to_wait(wait_queue_head_t *q, wait_queue_t *wait, int state)
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{
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unsigned long flags;
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wait->flags &= ~WQ_FLAG_EXCLUSIVE;
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spin_lock_irqsave(&q->lock, flags);
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if (list_empty(&wait->task_list))
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__add_wait_queue(q, wait);
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set_current_state(state);
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spin_unlock_irqrestore(&q->lock, flags);
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}
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EXPORT_SYMBOL(prepare_to_wait);
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void
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prepare_to_wait_exclusive(wait_queue_head_t *q, wait_queue_t *wait, int state)
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{
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unsigned long flags;
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wait->flags |= WQ_FLAG_EXCLUSIVE;
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spin_lock_irqsave(&q->lock, flags);
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if (list_empty(&wait->task_list))
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__add_wait_queue_tail(q, wait);
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set_current_state(state);
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spin_unlock_irqrestore(&q->lock, flags);
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}
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EXPORT_SYMBOL(prepare_to_wait_exclusive);
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/*
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* finish_wait - clean up after waiting in a queue
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* @q: waitqueue waited on
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* @wait: wait descriptor
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*
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* Sets current thread back to running state and removes
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* the wait descriptor from the given waitqueue if still
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* queued.
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*/
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void finish_wait(wait_queue_head_t *q, wait_queue_t *wait)
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{
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unsigned long flags;
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__set_current_state(TASK_RUNNING);
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/*
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* We can check for list emptiness outside the lock
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* IFF:
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* - we use the "careful" check that verifies both
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* the next and prev pointers, so that there cannot
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* be any half-pending updates in progress on other
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* CPU's that we haven't seen yet (and that might
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* still change the stack area.
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* and
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* - all other users take the lock (ie we can only
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* have _one_ other CPU that looks at or modifies
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* the list).
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*/
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if (!list_empty_careful(&wait->task_list)) {
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spin_lock_irqsave(&q->lock, flags);
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list_del_init(&wait->task_list);
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spin_unlock_irqrestore(&q->lock, flags);
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}
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}
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EXPORT_SYMBOL(finish_wait);
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/*
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* abort_exclusive_wait - abort exclusive waiting in a queue
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* @q: waitqueue waited on
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* @wait: wait descriptor
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* @state: runstate of the waiter to be woken
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* @key: key to identify a wait bit queue or %NULL
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*
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* Sets current thread back to running state and removes
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* the wait descriptor from the given waitqueue if still
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* queued.
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*
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* Wakes up the next waiter if the caller is concurrently
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* woken up through the queue.
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*
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* This prevents waiter starvation where an exclusive waiter
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* aborts and is woken up concurrently and noone wakes up
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* the next waiter.
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*/
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void abort_exclusive_wait(wait_queue_head_t *q, wait_queue_t *wait,
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unsigned int mode, void *key)
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{
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unsigned long flags;
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__set_current_state(TASK_RUNNING);
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spin_lock_irqsave(&q->lock, flags);
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if (!list_empty(&wait->task_list))
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list_del_init(&wait->task_list);
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else if (waitqueue_active(q))
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__wake_up_common(q, mode, 1, 0, key);
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spin_unlock_irqrestore(&q->lock, flags);
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}
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EXPORT_SYMBOL(abort_exclusive_wait);
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int autoremove_wake_function(wait_queue_t *wait, unsigned mode, int sync, void *key)
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{
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int ret = default_wake_function(wait, mode, sync, key);
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if (ret)
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list_del_init(&wait->task_list);
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return ret;
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}
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EXPORT_SYMBOL(autoremove_wake_function);
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int wake_bit_function(wait_queue_t *wait, unsigned mode, int sync, void *arg)
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{
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struct wait_bit_key *key = arg;
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struct wait_bit_queue *wait_bit
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= container_of(wait, struct wait_bit_queue, wait);
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if (wait_bit->key.flags != key->flags ||
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wait_bit->key.bit_nr != key->bit_nr ||
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test_bit(key->bit_nr, key->flags))
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return 0;
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else
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return autoremove_wake_function(wait, mode, sync, key);
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}
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EXPORT_SYMBOL(wake_bit_function);
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/*
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* To allow interruptible waiting and asynchronous (i.e. nonblocking)
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* waiting, the actions of __wait_on_bit() and __wait_on_bit_lock() are
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* permitted return codes. Nonzero return codes halt waiting and return.
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*/
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int __sched
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__wait_on_bit(wait_queue_head_t *wq, struct wait_bit_queue *q,
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int (*action)(void *), unsigned mode)
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{
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int ret = 0;
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do {
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prepare_to_wait(wq, &q->wait, mode);
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if (test_bit(q->key.bit_nr, q->key.flags))
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ret = (*action)(q->key.flags);
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} while (test_bit(q->key.bit_nr, q->key.flags) && !ret);
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finish_wait(wq, &q->wait);
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return ret;
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}
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EXPORT_SYMBOL(__wait_on_bit);
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int __sched out_of_line_wait_on_bit(void *word, int bit,
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int (*action)(void *), unsigned mode)
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{
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wait_queue_head_t *wq = bit_waitqueue(word, bit);
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DEFINE_WAIT_BIT(wait, word, bit);
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return __wait_on_bit(wq, &wait, action, mode);
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}
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EXPORT_SYMBOL(out_of_line_wait_on_bit);
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int __sched
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__wait_on_bit_lock(wait_queue_head_t *wq, struct wait_bit_queue *q,
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int (*action)(void *), unsigned mode)
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{
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do {
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int ret;
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prepare_to_wait_exclusive(wq, &q->wait, mode);
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if (!test_bit(q->key.bit_nr, q->key.flags))
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continue;
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ret = action(q->key.flags);
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if (!ret)
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continue;
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abort_exclusive_wait(wq, &q->wait, mode, &q->key);
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return ret;
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} while (test_and_set_bit(q->key.bit_nr, q->key.flags));
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finish_wait(wq, &q->wait);
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return 0;
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}
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EXPORT_SYMBOL(__wait_on_bit_lock);
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int __sched out_of_line_wait_on_bit_lock(void *word, int bit,
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int (*action)(void *), unsigned mode)
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{
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wait_queue_head_t *wq = bit_waitqueue(word, bit);
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DEFINE_WAIT_BIT(wait, word, bit);
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return __wait_on_bit_lock(wq, &wait, action, mode);
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}
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EXPORT_SYMBOL(out_of_line_wait_on_bit_lock);
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void __wake_up_bit(wait_queue_head_t *wq, void *word, int bit)
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{
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struct wait_bit_key key = __WAIT_BIT_KEY_INITIALIZER(word, bit);
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if (waitqueue_active(wq))
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__wake_up(wq, TASK_NORMAL, 1, &key);
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}
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EXPORT_SYMBOL(__wake_up_bit);
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/**
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* wake_up_bit - wake up a waiter on a bit
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* @word: the word being waited on, a kernel virtual address
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* @bit: the bit of the word being waited on
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*
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* There is a standard hashed waitqueue table for generic use. This
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* is the part of the hashtable's accessor API that wakes up waiters
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* on a bit. For instance, if one were to have waiters on a bitflag,
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* one would call wake_up_bit() after clearing the bit.
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*
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* In order for this to function properly, as it uses waitqueue_active()
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* internally, some kind of memory barrier must be done prior to calling
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* this. Typically, this will be smp_mb__after_clear_bit(), but in some
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* cases where bitflags are manipulated non-atomically under a lock, one
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* may need to use a less regular barrier, such fs/inode.c's smp_mb(),
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* because spin_unlock() does not guarantee a memory barrier.
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*/
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void wake_up_bit(void *word, int bit)
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{
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__wake_up_bit(bit_waitqueue(word, bit), word, bit);
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}
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EXPORT_SYMBOL(wake_up_bit);
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wait_queue_head_t *bit_waitqueue(void *word, int bit)
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{
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const int shift = BITS_PER_LONG == 32 ? 5 : 6;
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const struct zone *zone = page_zone(virt_to_page(word));
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unsigned long val = (unsigned long)word << shift | bit;
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return &zone->wait_table[hash_long(val, zone->wait_table_bits)];
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}
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EXPORT_SYMBOL(bit_waitqueue);
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