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Currently, the set_lazy_mode pv_op is overloaded with 5 functions: 1. enter lazy cpu mode 2. leave lazy cpu mode 3. enter lazy mmu mode 4. leave lazy mmu mode 5. flush pending batched operations This complicates each paravirt backend, since it needs to deal with all the possible state transitions, handling flushing, etc. In particular, flushing is quite distinct from the other 4 functions, and seems to just cause complication. This patch removes the set_lazy_mode operation, and adds "enter" and "leave" lazy mode operations on mmu_ops and cpu_ops. All the logic associated with enter and leaving lazy states is now in common code (basically BUG_ONs to make sure that no mode is current when entering a lazy mode, and make sure that the mode is current when leaving). Also, flush is handled in a common way, by simply leaving and re-entering the lazy mode. The result is that the Xen, lguest and VMI lazy mode implementations are much simpler. Signed-off-by: Jeremy Fitzhardinge <jeremy@xensource.com> Cc: Andi Kleen <ak@suse.de> Cc: Zach Amsden <zach@vmware.com> Cc: Rusty Russell <rusty@rustcorp.com.au> Cc: Avi Kivity <avi@qumranet.com> Cc: Anthony Liguory <aliguori@us.ibm.com> Cc: "Glauber de Oliveira Costa" <glommer@gmail.com> Cc: Jun Nakajima <jun.nakajima@intel.com> |
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.. | ||
core.c | ||
hypercalls.c | ||
interrupts_and_traps.c | ||
io.c | ||
Kconfig | ||
lg.h | ||
lguest.c | ||
lguest_asm.S | ||
lguest_bus.c | ||
lguest_user.c | ||
Makefile | ||
page_tables.c | ||
README | ||
segments.c | ||
switcher.S |
Welcome, friend reader, to lguest. Lguest is an adventure, with you, the reader, as Hero. I can't think of many 5000-line projects which offer both such capability and glimpses of future potential; it is an exciting time to be delving into the source! But be warned; this is an arduous journey of several hours or more! And as we know, all true Heroes are driven by a Noble Goal. Thus I offer a Beer (or equivalent) to anyone I meet who has completed this documentation. So get comfortable and keep your wits about you (both quick and humorous). Along your way to the Noble Goal, you will also gain masterly insight into lguest, and hypervisors and x86 virtualization in general. Our Quest is in seven parts: (best read with C highlighting turned on) I) Preparation - In which our potential hero is flown quickly over the landscape for a taste of its scope. Suitable for the armchair coders and other such persons of faint constitution. II) Guest - Where we encounter the first tantalising wisps of code, and come to understand the details of the life of a Guest kernel. III) Drivers - Whereby the Guest finds its voice and become useful, and our understanding of the Guest is completed. IV) Launcher - Where we trace back to the creation of the Guest, and thus begin our understanding of the Host. V) Host - Where we master the Host code, through a long and tortuous journey. Indeed, it is here that our hero is tested in the Bit of Despair. VI) Switcher - Where our understanding of the intertwined nature of Guests and Hosts is completed. VII) Mastery - Where our fully fledged hero grapples with the Great Question: "What next?" make Preparation! Rusty Russell.