mirror of
https://github.com/adulau/aha.git
synced 2024-12-27 03:06:10 +00:00
58340a07c1
In many cases, especially in networking, it can be beneficial to know at compile time whether the architecture can do unaligned accesses efficiently. This patch introduces a new Kconfig symbol HAVE_EFFICIENT_UNALIGNED_ACCESS for that purpose and adds it to the powerpc and x86 architectures. Also add some documentation about alignment and networking, and especially one intended use of this symbol. Signed-off-by: Johannes Berg <johannes@sipsolutions.net> Acked-by: Sam Ravnborg <sam@ravnborg.org> Acked-by: Ingo Molnar <mingo@elte.hu> [x86 architecture part] Cc: <linux-arch@vger.kernel.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
252 lines
10 KiB
Text
252 lines
10 KiB
Text
UNALIGNED MEMORY ACCESSES
|
|
=========================
|
|
|
|
Linux runs on a wide variety of architectures which have varying behaviour
|
|
when it comes to memory access. This document presents some details about
|
|
unaligned accesses, why you need to write code that doesn't cause them,
|
|
and how to write such code!
|
|
|
|
|
|
The definition of an unaligned access
|
|
=====================================
|
|
|
|
Unaligned memory accesses occur when you try to read N bytes of data starting
|
|
from an address that is not evenly divisible by N (i.e. addr % N != 0).
|
|
For example, reading 4 bytes of data from address 0x10004 is fine, but
|
|
reading 4 bytes of data from address 0x10005 would be an unaligned memory
|
|
access.
|
|
|
|
The above may seem a little vague, as memory access can happen in different
|
|
ways. The context here is at the machine code level: certain instructions read
|
|
or write a number of bytes to or from memory (e.g. movb, movw, movl in x86
|
|
assembly). As will become clear, it is relatively easy to spot C statements
|
|
which will compile to multiple-byte memory access instructions, namely when
|
|
dealing with types such as u16, u32 and u64.
|
|
|
|
|
|
Natural alignment
|
|
=================
|
|
|
|
The rule mentioned above forms what we refer to as natural alignment:
|
|
When accessing N bytes of memory, the base memory address must be evenly
|
|
divisible by N, i.e. addr % N == 0.
|
|
|
|
When writing code, assume the target architecture has natural alignment
|
|
requirements.
|
|
|
|
In reality, only a few architectures require natural alignment on all sizes
|
|
of memory access. However, we must consider ALL supported architectures;
|
|
writing code that satisfies natural alignment requirements is the easiest way
|
|
to achieve full portability.
|
|
|
|
|
|
Why unaligned access is bad
|
|
===========================
|
|
|
|
The effects of performing an unaligned memory access vary from architecture
|
|
to architecture. It would be easy to write a whole document on the differences
|
|
here; a summary of the common scenarios is presented below:
|
|
|
|
- Some architectures are able to perform unaligned memory accesses
|
|
transparently, but there is usually a significant performance cost.
|
|
- Some architectures raise processor exceptions when unaligned accesses
|
|
happen. The exception handler is able to correct the unaligned access,
|
|
at significant cost to performance.
|
|
- Some architectures raise processor exceptions when unaligned accesses
|
|
happen, but the exceptions do not contain enough information for the
|
|
unaligned access to be corrected.
|
|
- Some architectures are not capable of unaligned memory access, but will
|
|
silently perform a different memory access to the one that was requested,
|
|
resulting in a subtle code bug that is hard to detect!
|
|
|
|
It should be obvious from the above that if your code causes unaligned
|
|
memory accesses to happen, your code will not work correctly on certain
|
|
platforms and will cause performance problems on others.
|
|
|
|
|
|
Code that does not cause unaligned access
|
|
=========================================
|
|
|
|
At first, the concepts above may seem a little hard to relate to actual
|
|
coding practice. After all, you don't have a great deal of control over
|
|
memory addresses of certain variables, etc.
|
|
|
|
Fortunately things are not too complex, as in most cases, the compiler
|
|
ensures that things will work for you. For example, take the following
|
|
structure:
|
|
|
|
struct foo {
|
|
u16 field1;
|
|
u32 field2;
|
|
u8 field3;
|
|
};
|
|
|
|
Let us assume that an instance of the above structure resides in memory
|
|
starting at address 0x10000. With a basic level of understanding, it would
|
|
not be unreasonable to expect that accessing field2 would cause an unaligned
|
|
access. You'd be expecting field2 to be located at offset 2 bytes into the
|
|
structure, i.e. address 0x10002, but that address is not evenly divisible
|
|
by 4 (remember, we're reading a 4 byte value here).
|
|
|
|
Fortunately, the compiler understands the alignment constraints, so in the
|
|
above case it would insert 2 bytes of padding in between field1 and field2.
|
|
Therefore, for standard structure types you can always rely on the compiler
|
|
to pad structures so that accesses to fields are suitably aligned (assuming
|
|
you do not cast the field to a type of different length).
|
|
|
|
Similarly, you can also rely on the compiler to align variables and function
|
|
parameters to a naturally aligned scheme, based on the size of the type of
|
|
the variable.
|
|
|
|
At this point, it should be clear that accessing a single byte (u8 or char)
|
|
will never cause an unaligned access, because all memory addresses are evenly
|
|
divisible by one.
|
|
|
|
On a related topic, with the above considerations in mind you may observe
|
|
that you could reorder the fields in the structure in order to place fields
|
|
where padding would otherwise be inserted, and hence reduce the overall
|
|
resident memory size of structure instances. The optimal layout of the
|
|
above example is:
|
|
|
|
struct foo {
|
|
u32 field2;
|
|
u16 field1;
|
|
u8 field3;
|
|
};
|
|
|
|
For a natural alignment scheme, the compiler would only have to add a single
|
|
byte of padding at the end of the structure. This padding is added in order
|
|
to satisfy alignment constraints for arrays of these structures.
|
|
|
|
Another point worth mentioning is the use of __attribute__((packed)) on a
|
|
structure type. This GCC-specific attribute tells the compiler never to
|
|
insert any padding within structures, useful when you want to use a C struct
|
|
to represent some data that comes in a fixed arrangement 'off the wire'.
|
|
|
|
You might be inclined to believe that usage of this attribute can easily
|
|
lead to unaligned accesses when accessing fields that do not satisfy
|
|
architectural alignment requirements. However, again, the compiler is aware
|
|
of the alignment constraints and will generate extra instructions to perform
|
|
the memory access in a way that does not cause unaligned access. Of course,
|
|
the extra instructions obviously cause a loss in performance compared to the
|
|
non-packed case, so the packed attribute should only be used when avoiding
|
|
structure padding is of importance.
|
|
|
|
|
|
Code that causes unaligned access
|
|
=================================
|
|
|
|
With the above in mind, let's move onto a real life example of a function
|
|
that can cause an unaligned memory access. The following function adapted
|
|
from include/linux/etherdevice.h is an optimized routine to compare two
|
|
ethernet MAC addresses for equality.
|
|
|
|
unsigned int compare_ether_addr(const u8 *addr1, const u8 *addr2)
|
|
{
|
|
const u16 *a = (const u16 *) addr1;
|
|
const u16 *b = (const u16 *) addr2;
|
|
return ((a[0] ^ b[0]) | (a[1] ^ b[1]) | (a[2] ^ b[2])) != 0;
|
|
}
|
|
|
|
In the above function, the reference to a[0] causes 2 bytes (16 bits) to
|
|
be read from memory starting at address addr1. Think about what would happen
|
|
if addr1 was an odd address such as 0x10003. (Hint: it'd be an unaligned
|
|
access.)
|
|
|
|
Despite the potential unaligned access problems with the above function, it
|
|
is included in the kernel anyway but is understood to only work on
|
|
16-bit-aligned addresses. It is up to the caller to ensure this alignment or
|
|
not use this function at all. This alignment-unsafe function is still useful
|
|
as it is a decent optimization for the cases when you can ensure alignment,
|
|
which is true almost all of the time in ethernet networking context.
|
|
|
|
|
|
Here is another example of some code that could cause unaligned accesses:
|
|
void myfunc(u8 *data, u32 value)
|
|
{
|
|
[...]
|
|
*((u32 *) data) = cpu_to_le32(value);
|
|
[...]
|
|
}
|
|
|
|
This code will cause unaligned accesses every time the data parameter points
|
|
to an address that is not evenly divisible by 4.
|
|
|
|
In summary, the 2 main scenarios where you may run into unaligned access
|
|
problems involve:
|
|
1. Casting variables to types of different lengths
|
|
2. Pointer arithmetic followed by access to at least 2 bytes of data
|
|
|
|
|
|
Avoiding unaligned accesses
|
|
===========================
|
|
|
|
The easiest way to avoid unaligned access is to use the get_unaligned() and
|
|
put_unaligned() macros provided by the <asm/unaligned.h> header file.
|
|
|
|
Going back to an earlier example of code that potentially causes unaligned
|
|
access:
|
|
|
|
void myfunc(u8 *data, u32 value)
|
|
{
|
|
[...]
|
|
*((u32 *) data) = cpu_to_le32(value);
|
|
[...]
|
|
}
|
|
|
|
To avoid the unaligned memory access, you would rewrite it as follows:
|
|
|
|
void myfunc(u8 *data, u32 value)
|
|
{
|
|
[...]
|
|
value = cpu_to_le32(value);
|
|
put_unaligned(value, (u32 *) data);
|
|
[...]
|
|
}
|
|
|
|
The get_unaligned() macro works similarly. Assuming 'data' is a pointer to
|
|
memory and you wish to avoid unaligned access, its usage is as follows:
|
|
|
|
u32 value = get_unaligned((u32 *) data);
|
|
|
|
These macros work for memory accesses of any length (not just 32 bits as
|
|
in the examples above). Be aware that when compared to standard access of
|
|
aligned memory, using these macros to access unaligned memory can be costly in
|
|
terms of performance.
|
|
|
|
If use of such macros is not convenient, another option is to use memcpy(),
|
|
where the source or destination (or both) are of type u8* or unsigned char*.
|
|
Due to the byte-wise nature of this operation, unaligned accesses are avoided.
|
|
|
|
|
|
Alignment vs. Networking
|
|
========================
|
|
|
|
On architectures that require aligned loads, networking requires that the IP
|
|
header is aligned on a four-byte boundary to optimise the IP stack. For
|
|
regular ethernet hardware, the constant NET_IP_ALIGN is used. On most
|
|
architectures this constant has the value 2 because the normal ethernet
|
|
header is 14 bytes long, so in order to get proper alignment one needs to
|
|
DMA to an address which can be expressed as 4*n + 2. One notable exception
|
|
here is powerpc which defines NET_IP_ALIGN to 0 because DMA to unaligned
|
|
addresses can be very expensive and dwarf the cost of unaligned loads.
|
|
|
|
For some ethernet hardware that cannot DMA to unaligned addresses like
|
|
4*n+2 or non-ethernet hardware, this can be a problem, and it is then
|
|
required to copy the incoming frame into an aligned buffer. Because this is
|
|
unnecessary on architectures that can do unaligned accesses, the code can be
|
|
made dependent on CONFIG_HAVE_EFFICIENT_UNALIGNED_ACCESS like so:
|
|
|
|
#ifdef CONFIG_HAVE_EFFICIENT_UNALIGNED_ACCESS
|
|
skb = original skb
|
|
#else
|
|
skb = copy skb
|
|
#endif
|
|
|
|
--
|
|
Authors: Daniel Drake <dsd@gentoo.org>,
|
|
Johannes Berg <johannes@sipsolutions.net>
|
|
With help from: Alan Cox, Avuton Olrich, Heikki Orsila, Jan Engelhardt,
|
|
Kyle McMartin, Kyle Moffett, Randy Dunlap, Robert Hancock, Uli Kunitz,
|
|
Vadim Lobanov
|
|
|