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db1005ec6f
The current code doesn't handle the multiple gameports properly, and uses unnecessary global static variables to store the data. This patch changes the probe / remove routines to use the driver data assigned to the dedicated pci device, and adds the support of multiple devices. Signed-off-by: Takashi Iwai <tiwai@suse.de> |
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Makefile | ||
riptide.c |