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Nikos Chantziaras and Jens Axboe reported that turning off NEW_FAIR_SLEEPERS improves desktop interactivity visibly. Nikos described his experiences the following way: " With this setting, I can do "nice -n 19 make -j20" and still have a very smooth desktop and watch a movie at the same time. Various other annoyances (like the "logout/shutdown/restart" dialog of KDE not appearing at all until the background fade-out effect has finished) are also gone. So this seems to be the single most important setting that vastly improves desktop behavior, at least here. " Jens described it the following way, referring to a 10-seconds xmodmap scheduling delay he was trying to debug: " Then I tried switching NO_NEW_FAIR_SLEEPERS on, and then I get: Performance counter stats for 'xmodmap .xmodmap-carl': 9.009137 task-clock-msecs # 0.447 CPUs 18 context-switches # 0.002 M/sec 1 CPU-migrations # 0.000 M/sec 315 page-faults # 0.035 M/sec 0.020167093 seconds time elapsed Woot! " So disable it for now. In perf trace output i can see weird delta timestamps: cc1-9943 [001] 2802.059479616: sched_stat_wait: task: as:9944 wait: 2801938766276 [ns] That nsec field is not supposed to be that large. More digging is needed - but lets turn it off while the real bug is found. Reported-by: Nikos Chantziaras <realnc@arcor.de> Tested-by: Nikos Chantziaras <realnc@arcor.de> Reported-by: Jens Axboe <jens.axboe@oracle.com> Tested-by: Jens Axboe <jens.axboe@oracle.com> Acked-by: Peter Zijlstra <a.p.zijlstra@chello.nl> Cc: Mike Galbraith <efault@gmx.de> LKML-Reference: <4AA93D34.8040500@arcor.de> Signed-off-by: Ingo Molnar <mingo@elte.hu>
17 lines
482 B
C
17 lines
482 B
C
SCHED_FEAT(NEW_FAIR_SLEEPERS, 0)
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SCHED_FEAT(NORMALIZED_SLEEPER, 0)
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SCHED_FEAT(ADAPTIVE_GRAN, 1)
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SCHED_FEAT(WAKEUP_PREEMPT, 1)
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SCHED_FEAT(START_DEBIT, 1)
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SCHED_FEAT(AFFINE_WAKEUPS, 1)
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SCHED_FEAT(CACHE_HOT_BUDDY, 1)
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SCHED_FEAT(SYNC_WAKEUPS, 1)
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SCHED_FEAT(HRTICK, 0)
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SCHED_FEAT(DOUBLE_TICK, 0)
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SCHED_FEAT(ASYM_GRAN, 1)
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SCHED_FEAT(LB_BIAS, 1)
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SCHED_FEAT(LB_WAKEUP_UPDATE, 1)
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SCHED_FEAT(ASYM_EFF_LOAD, 1)
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SCHED_FEAT(WAKEUP_OVERLAP, 0)
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SCHED_FEAT(LAST_BUDDY, 1)
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SCHED_FEAT(OWNER_SPIN, 1)
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