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https://github.com/adulau/aha.git
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1da177e4c3
Initial git repository build. I'm not bothering with the full history, even though we have it. We can create a separate "historical" git archive of that later if we want to, and in the meantime it's about 3.2GB when imported into git - space that would just make the early git days unnecessarily complicated, when we don't have a lot of good infrastructure for it. Let it rip!
47 lines
1.8 KiB
C
47 lines
1.8 KiB
C
int midi_synth_ioctl (int dev,
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unsigned int cmd, void __user * arg);
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int midi_synth_kill_note (int dev, int channel, int note, int velocity);
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int midi_synth_set_instr (int dev, int channel, int instr_no);
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int midi_synth_start_note (int dev, int channel, int note, int volume);
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void midi_synth_reset (int dev);
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int midi_synth_open (int dev, int mode);
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void midi_synth_close (int dev);
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void midi_synth_hw_control (int dev, unsigned char *event);
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int midi_synth_load_patch (int dev, int format, const char __user * addr,
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int offs, int count, int pmgr_flag);
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void midi_synth_panning (int dev, int channel, int pressure);
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void midi_synth_aftertouch (int dev, int channel, int pressure);
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void midi_synth_controller (int dev, int channel, int ctrl_num, int value);
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void midi_synth_bender (int dev, int chn, int value);
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void midi_synth_setup_voice (int dev, int voice, int chn);
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int midi_synth_send_sysex(int dev, unsigned char *bytes,int len);
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#ifndef _MIDI_SYNTH_C_
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static struct synth_info std_synth_info =
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{MIDI_SYNTH_NAME, 0, SYNTH_TYPE_MIDI, 0, 0, 128, 0, 128, MIDI_SYNTH_CAPS};
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static struct synth_operations std_midi_synth =
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{
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.owner = THIS_MODULE,
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.id = "MIDI",
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.info = &std_synth_info,
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.midi_dev = 0,
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.synth_type = SYNTH_TYPE_MIDI,
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.synth_subtype = 0,
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.open = midi_synth_open,
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.close = midi_synth_close,
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.ioctl = midi_synth_ioctl,
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.kill_note = midi_synth_kill_note,
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.start_note = midi_synth_start_note,
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.set_instr = midi_synth_set_instr,
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.reset = midi_synth_reset,
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.hw_control = midi_synth_hw_control,
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.load_patch = midi_synth_load_patch,
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.aftertouch = midi_synth_aftertouch,
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.controller = midi_synth_controller,
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.panning = midi_synth_panning,
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.bender = midi_synth_bender,
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.setup_voice = midi_synth_setup_voice,
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.send_sysex = midi_synth_send_sysex
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};
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#endif
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