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reimplement flush_workqueue()
Remove ->remove_sequence, ->insert_sequence, and ->work_done from struct cpu_workqueue_struct. To implement flush_workqueue() we can queue a barrier work on each CPU and wait for its completition. The barrier is queued under workqueue_mutex to ensure that per cpu wq->cpu_wq is alive, we drop this mutex before going to sleep. If CPU goes down while we are waiting for completition, take_over_work() will move the barrier on another CPU, and the handler will wake up us eventually. Signed-off-by: Oleg Nesterov <oleg@tv-sign.ru> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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parent
e18f3ffb9c
commit
fc2e4d7041
1 changed files with 31 additions and 39 deletions
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@ -36,23 +36,13 @@
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/*
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* The per-CPU workqueue (if single thread, we always use the first
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* possible cpu).
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*
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* The sequence counters are for flush_scheduled_work(). It wants to wait
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* until all currently-scheduled works are completed, but it doesn't
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* want to be livelocked by new, incoming ones. So it waits until
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* remove_sequence is >= the insert_sequence which pertained when
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* flush_scheduled_work() was called.
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*/
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struct cpu_workqueue_struct {
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spinlock_t lock;
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long remove_sequence; /* Least-recently added (next to run) */
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long insert_sequence; /* Next to add */
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struct list_head worklist;
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wait_queue_head_t more_work;
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wait_queue_head_t work_done;
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struct workqueue_struct *wq;
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struct task_struct *thread;
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@ -138,8 +128,6 @@ static int __run_work(struct cpu_workqueue_struct *cwq, struct work_struct *work
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f(work);
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spin_lock_irqsave(&cwq->lock, flags);
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cwq->remove_sequence++;
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wake_up(&cwq->work_done);
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ret = 1;
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}
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spin_unlock_irqrestore(&cwq->lock, flags);
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@ -187,7 +175,6 @@ static void __queue_work(struct cpu_workqueue_struct *cwq,
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spin_lock_irqsave(&cwq->lock, flags);
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set_wq_data(work, cwq);
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list_add_tail(&work->entry, &cwq->worklist);
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cwq->insert_sequence++;
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wake_up(&cwq->more_work);
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spin_unlock_irqrestore(&cwq->lock, flags);
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}
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@ -338,8 +325,6 @@ static void run_workqueue(struct cpu_workqueue_struct *cwq)
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}
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spin_lock_irqsave(&cwq->lock, flags);
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cwq->remove_sequence++;
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wake_up(&cwq->work_done);
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}
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cwq->run_depth--;
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spin_unlock_irqrestore(&cwq->lock, flags);
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@ -394,6 +379,25 @@ static int worker_thread(void *__cwq)
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return 0;
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}
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struct wq_barrier {
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struct work_struct work;
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struct completion done;
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};
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static void wq_barrier_func(struct work_struct *work)
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{
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struct wq_barrier *barr = container_of(work, struct wq_barrier, work);
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complete(&barr->done);
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}
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static inline void init_wq_barrier(struct wq_barrier *barr)
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{
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INIT_WORK(&barr->work, wq_barrier_func);
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__set_bit(WORK_STRUCT_PENDING, work_data_bits(&barr->work));
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init_completion(&barr->done);
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}
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static void flush_cpu_workqueue(struct cpu_workqueue_struct *cwq)
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{
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if (cwq->thread == current) {
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@ -401,23 +405,18 @@ static void flush_cpu_workqueue(struct cpu_workqueue_struct *cwq)
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* Probably keventd trying to flush its own queue. So simply run
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* it by hand rather than deadlocking.
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*/
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mutex_unlock(&workqueue_mutex);
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run_workqueue(cwq);
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mutex_lock(&workqueue_mutex);
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} else {
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DEFINE_WAIT(wait);
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long sequence_needed;
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struct wq_barrier barr;
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spin_lock_irq(&cwq->lock);
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sequence_needed = cwq->insert_sequence;
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init_wq_barrier(&barr);
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__queue_work(cwq, &barr.work);
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while (sequence_needed - cwq->remove_sequence > 0) {
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prepare_to_wait(&cwq->work_done, &wait,
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TASK_UNINTERRUPTIBLE);
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spin_unlock_irq(&cwq->lock);
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schedule();
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spin_lock_irq(&cwq->lock);
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}
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finish_wait(&cwq->work_done, &wait);
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spin_unlock_irq(&cwq->lock);
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mutex_unlock(&workqueue_mutex);
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wait_for_completion(&barr.done);
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mutex_lock(&workqueue_mutex);
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}
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}
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@ -428,29 +427,25 @@ static void flush_cpu_workqueue(struct cpu_workqueue_struct *cwq)
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* Forces execution of the workqueue and blocks until its completion.
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* This is typically used in driver shutdown handlers.
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*
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* This function will sample each workqueue's current insert_sequence number and
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* will sleep until the head sequence is greater than or equal to that. This
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* means that we sleep until all works which were queued on entry have been
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* handled, but we are not livelocked by new incoming ones.
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* We sleep until all works which were queued on entry have been handled,
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* but we are not livelocked by new incoming ones.
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*
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* This function used to run the workqueues itself. Now we just wait for the
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* helper threads to do it.
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*/
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void fastcall flush_workqueue(struct workqueue_struct *wq)
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{
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might_sleep();
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mutex_lock(&workqueue_mutex);
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if (is_single_threaded(wq)) {
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/* Always use first cpu's area. */
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flush_cpu_workqueue(per_cpu_ptr(wq->cpu_wq, singlethread_cpu));
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} else {
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int cpu;
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mutex_lock(&workqueue_mutex);
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for_each_online_cpu(cpu)
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flush_cpu_workqueue(per_cpu_ptr(wq->cpu_wq, cpu));
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mutex_unlock(&workqueue_mutex);
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}
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mutex_unlock(&workqueue_mutex);
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}
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EXPORT_SYMBOL_GPL(flush_workqueue);
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@ -463,12 +458,9 @@ static struct task_struct *create_workqueue_thread(struct workqueue_struct *wq,
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spin_lock_init(&cwq->lock);
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cwq->wq = wq;
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cwq->thread = NULL;
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cwq->insert_sequence = 0;
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cwq->remove_sequence = 0;
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cwq->freezeable = freezeable;
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INIT_LIST_HEAD(&cwq->worklist);
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init_waitqueue_head(&cwq->more_work);
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init_waitqueue_head(&cwq->work_done);
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if (is_single_threaded(wq))
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p = kthread_create(worker_thread, cwq, "%s", wq->name);
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