powerpc/ps3: Fix memory leak in device init

Free dynamically allocated device data structures when device registration
fails.  This fixes memory leakage when the registration fails.

Signed-off-by: Masakazu Mokuno <mokuno@sm.sony.co.jp>
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
This commit is contained in:
Masakazu Mokuno 2008-10-30 08:17:18 +00:00 committed by Paul Mackerras
parent 3cc698789a
commit d4ad304841

View file

@ -314,11 +314,17 @@ static int __init ps3_setup_vuart_device(enum ps3_match_id match_id,
result = ps3_system_bus_device_register(&p->dev);
if (result)
if (result) {
pr_debug("%s:%d ps3_system_bus_device_register failed\n",
__func__, __LINE__);
goto fail_device_register;
}
pr_debug(" <- %s:%d\n", __func__, __LINE__);
return 0;
fail_device_register:
kfree(p);
pr_debug(" <- %s:%d fail\n", __func__, __LINE__);
return result;
}
@ -463,11 +469,17 @@ static int __init ps3_register_sound_devices(void)
result = ps3_system_bus_device_register(&p->dev);
if (result)
if (result) {
pr_debug("%s:%d ps3_system_bus_device_register failed\n",
__func__, __LINE__);
goto fail_device_register;
}
pr_debug(" <- %s:%d\n", __func__, __LINE__);
return 0;
fail_device_register:
kfree(p);
pr_debug(" <- %s:%d failed\n", __func__, __LINE__);
return result;
}
@ -491,11 +503,18 @@ static int __init ps3_register_graphics_devices(void)
result = ps3_system_bus_device_register(&p->dev);
if (result)
if (result) {
pr_debug("%s:%d ps3_system_bus_device_register failed\n",
__func__, __LINE__);
goto fail_device_register;
}
pr_debug(" <- %s:%d\n", __func__, __LINE__);
return 0;
fail_device_register:
kfree(p);
pr_debug(" <- %s:%d failed\n", __func__, __LINE__);
return result;
}