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[PATCH] non-linear frame buffer read/write access
While the code in fbmem.c allows for hooking read/write access to non-linear frame buffers by means of fb_read and fb_write in struct fb_ops, I could not find a way tho access the actual frame buffer memory from within these routines. I therefore had to patch fbmem.c, to be able to retrieve a pointer to struct fb_info from the 'file' argument to these functions. The second hunk of the patch is not strictly required, I only did that for symmetry reasons (and the code is somewhat shorter). Signed-off-by: Thomas Koeller <thomas@koeller.dyndns.org> Acked-by: "Antonino A. Daplas" <adaplas@gmail.com> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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1 changed files with 2 additions and 3 deletions
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@ -1234,6 +1234,7 @@ fb_open(struct inode *inode, struct file *file)
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return -ENODEV;
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if (!try_module_get(info->fbops->owner))
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return -ENODEV;
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file->private_data = info;
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if (info->fbops->fb_open) {
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res = info->fbops->fb_open(info,1);
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if (res)
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@ -1245,11 +1246,9 @@ fb_open(struct inode *inode, struct file *file)
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static int
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fb_release(struct inode *inode, struct file *file)
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{
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int fbidx = iminor(inode);
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struct fb_info *info;
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struct fb_info * const info = file->private_data;
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lock_kernel();
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info = registered_fb[fbidx];
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if (info->fbops->fb_release)
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info->fbops->fb_release(info,1);
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module_put(info->fbops->owner);
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