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[PATCH] kobject: don't oops on null kobject.name
kobject_get_path() will oops if one of the component names is NULL. Fix that by returning NULL instead of oopsing. Signed-off-by: Chuck Ebbert <76306.1226@compuserve.com> Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
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@ -72,6 +72,8 @@ static int get_kobj_path_length(struct kobject *kobj)
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* Add 1 to strlen for leading '/' of each level.
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* Add 1 to strlen for leading '/' of each level.
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*/
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*/
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do {
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do {
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if (kobject_name(parent) == NULL)
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return 0;
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length += strlen(kobject_name(parent)) + 1;
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length += strlen(kobject_name(parent)) + 1;
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parent = parent->parent;
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parent = parent->parent;
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} while (parent);
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} while (parent);
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@ -107,6 +109,8 @@ char *kobject_get_path(struct kobject *kobj, gfp_t gfp_mask)
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int len;
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int len;
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len = get_kobj_path_length(kobj);
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len = get_kobj_path_length(kobj);
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if (len == 0)
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return NULL;
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path = kmalloc(len, gfp_mask);
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path = kmalloc(len, gfp_mask);
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if (!path)
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if (!path)
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return NULL;
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return NULL;
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