percpu: move fully free chunk reclamation into a work

Impact: code reorganization for later changes

Do fully free chunk reclamation using a work.  This change is to
prepare for locking changes.

Signed-off-by: Tejun Heo <tj@kernel.org>
This commit is contained in:
Tejun Heo 2009-03-07 00:44:11 +09:00
parent 9f7dcf224b
commit a56dbddf06

View file

@ -63,6 +63,7 @@
#include <linux/rbtree.h> #include <linux/rbtree.h>
#include <linux/slab.h> #include <linux/slab.h>
#include <linux/vmalloc.h> #include <linux/vmalloc.h>
#include <linux/workqueue.h>
#include <asm/cacheflush.h> #include <asm/cacheflush.h>
#include <asm/tlbflush.h> #include <asm/tlbflush.h>
@ -118,6 +119,10 @@ static DEFINE_MUTEX(pcpu_mutex);
static struct list_head *pcpu_slot __read_mostly; /* chunk list slots */ static struct list_head *pcpu_slot __read_mostly; /* chunk list slots */
static struct rb_root pcpu_addr_root = RB_ROOT; /* chunks by address */ static struct rb_root pcpu_addr_root = RB_ROOT; /* chunks by address */
/* reclaim work to release fully free chunks, scheduled from free path */
static void pcpu_reclaim(struct work_struct *work);
static DECLARE_WORK(pcpu_reclaim_work, pcpu_reclaim);
static int __pcpu_size_to_slot(int size) static int __pcpu_size_to_slot(int size)
{ {
int highbit = fls(size); /* size is in bytes */ int highbit = fls(size); /* size is in bytes */
@ -846,13 +851,37 @@ void *__alloc_reserved_percpu(size_t size, size_t align)
return pcpu_alloc(size, align, true); return pcpu_alloc(size, align, true);
} }
static void pcpu_kill_chunk(struct pcpu_chunk *chunk) /**
* pcpu_reclaim - reclaim fully free chunks, workqueue function
* @work: unused
*
* Reclaim all fully free chunks except for the first one.
*/
static void pcpu_reclaim(struct work_struct *work)
{ {
WARN_ON(chunk->immutable); LIST_HEAD(todo);
pcpu_depopulate_chunk(chunk, 0, pcpu_unit_size, false); struct list_head *head = &pcpu_slot[pcpu_nr_slots - 1];
list_del(&chunk->list); struct pcpu_chunk *chunk, *next;
rb_erase(&chunk->rb_node, &pcpu_addr_root);
free_pcpu_chunk(chunk); mutex_lock(&pcpu_mutex);
list_for_each_entry_safe(chunk, next, head, list) {
WARN_ON(chunk->immutable);
/* spare the first one */
if (chunk == list_first_entry(head, struct pcpu_chunk, list))
continue;
rb_erase(&chunk->rb_node, &pcpu_addr_root);
list_move(&chunk->list, &todo);
}
mutex_unlock(&pcpu_mutex);
list_for_each_entry_safe(chunk, next, &todo, list) {
pcpu_depopulate_chunk(chunk, 0, pcpu_unit_size, false);
free_pcpu_chunk(chunk);
}
} }
/** /**
@ -877,14 +906,13 @@ void free_percpu(void *ptr)
pcpu_free_area(chunk, off); pcpu_free_area(chunk, off);
/* the chunk became fully free, kill one if there are other free ones */ /* if there are more than one fully free chunks, wake up grim reaper */
if (chunk->free_size == pcpu_unit_size) { if (chunk->free_size == pcpu_unit_size) {
struct pcpu_chunk *pos; struct pcpu_chunk *pos;
list_for_each_entry(pos, list_for_each_entry(pos, &pcpu_slot[pcpu_nr_slots - 1], list)
&pcpu_slot[pcpu_chunk_slot(chunk)], list)
if (pos != chunk) { if (pos != chunk) {
pcpu_kill_chunk(pos); schedule_work(&pcpu_reclaim_work);
break; break;
} }
} }