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Staging: hv: remove PFN_CHANNEL_CALLBACK
Come on people, it doesn't get simpler than this, why have a typedef for something so tiny... Cc: Hank Janssen <hjanssen@microsoft.com> Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
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f25c749bb8
commit
7903506975
3 changed files with 4 additions and 6 deletions
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@ -169,7 +169,7 @@ void VmbusChannelGetDebugInfo(struct vmbus_channel *Channel,
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*/
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int VmbusChannelOpen(struct vmbus_channel *NewChannel, u32 SendRingBufferSize,
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u32 RecvRingBufferSize, void *UserData, u32 UserDataLen,
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PFN_CHANNEL_CALLBACK pfnOnChannelCallback, void *Context)
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void (*OnChannelCallback)(void *context), void *Context)
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{
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struct vmbus_channel_open_channel *openMsg;
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struct vmbus_channel_msginfo *openInfo;
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@ -183,7 +183,7 @@ int VmbusChannelOpen(struct vmbus_channel *NewChannel, u32 SendRingBufferSize,
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ASSERT(!(SendRingBufferSize & (PAGE_SIZE - 1)));
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ASSERT(!(RecvRingBufferSize & (PAGE_SIZE - 1)));
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NewChannel->OnChannelCallback = pfnOnChannelCallback;
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NewChannel->OnChannelCallback = OnChannelCallback;
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NewChannel->ChannelCallbackContext = Context;
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/* Allocate the ring buffer */
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@ -57,7 +57,7 @@ extern int VmbusChannelOpen(struct vmbus_channel *channel,
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u32 RecvRingBufferSize,
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void *UserData,
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u32 UserDataLen,
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PFN_CHANNEL_CALLBACK pfnOnChannelCallback,
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void(*OnChannelCallback)(void *context),
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void *Context);
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extern void VmbusChannelClose(struct vmbus_channel *channel);
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@ -218,8 +218,6 @@ struct vmbus_channel_version_response {
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bool VersionSupported;
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} __attribute__((packed));
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typedef void (*PFN_CHANNEL_CALLBACK)(void *context);
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enum vmbus_channel_state {
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CHANNEL_OFFER_STATE,
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CHANNEL_OPENING_STATE,
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@ -256,7 +254,7 @@ struct vmbus_channel {
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/* Channel callback are invoked in this workqueue context */
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/* HANDLE dataWorkQueue; */
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PFN_CHANNEL_CALLBACK OnChannelCallback;
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void (*OnChannelCallback)(void *context);
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void *ChannelCallbackContext;
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};
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