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kill __link_path_walk()/link_path_walk() distinction
put retry logics into path_walk() and do_filp_open() Signed-off-by: Al Viro <viro@zeniv.linux.org.uk>
This commit is contained in:
parent
258fa99905
commit
6de88d7292
1 changed files with 34 additions and 34 deletions
68
fs/namei.c
68
fs/namei.c
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@ -108,8 +108,6 @@
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* any extra contention...
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*/
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static int __link_path_walk(const char *name, struct nameidata *nd);
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/* In order to reduce some races, while at the same time doing additional
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* checking and hopefully speeding things up, we copy filenames to the
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* kernel data space before using them..
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@ -529,35 +527,6 @@ out_unlock:
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return result;
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}
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/*
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* Wrapper to retry pathname resolution whenever the underlying
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* file system returns an ESTALE.
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*
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* Retry the whole path once, forcing real lookup requests
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* instead of relying on the dcache.
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*/
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static __always_inline int link_path_walk(const char *name, struct nameidata *nd)
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{
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struct path save = nd->path;
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int result;
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/* make sure the stuff we saved doesn't go away */
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path_get(&save);
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result = __link_path_walk(name, nd);
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if (result == -ESTALE) {
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/* nd->path had been dropped */
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nd->path = save;
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path_get(&nd->path);
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nd->flags |= LOOKUP_REVAL;
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result = __link_path_walk(name, nd);
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}
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path_put(&save);
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return result;
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}
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static __always_inline void set_root(struct nameidata *nd)
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{
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if (!nd->root.mnt) {
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@ -569,6 +538,8 @@ static __always_inline void set_root(struct nameidata *nd)
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}
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}
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static int link_path_walk(const char *, struct nameidata *);
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static __always_inline int __vfs_follow_link(struct nameidata *nd, const char *link)
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{
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int res = 0;
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@ -834,7 +805,7 @@ fail:
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* Returns 0 and nd will have valid dentry and mnt on success.
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* Returns error and drops reference to input namei data on failure.
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*/
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static int __link_path_walk(const char *name, struct nameidata *nd)
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static int link_path_walk(const char *name, struct nameidata *nd)
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{
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struct path next;
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struct inode *inode;
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@ -1016,8 +987,27 @@ return_err:
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static int path_walk(const char *name, struct nameidata *nd)
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{
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struct path save = nd->path;
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int result;
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current->total_link_count = 0;
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return link_path_walk(name, nd);
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/* make sure the stuff we saved doesn't go away */
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path_get(&save);
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result = link_path_walk(name, nd);
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if (result == -ESTALE) {
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/* nd->path had been dropped */
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current->total_link_count = 0;
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nd->path = save;
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path_get(&nd->path);
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nd->flags |= LOOKUP_REVAL;
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result = link_path_walk(name, nd);
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}
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path_put(&save);
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return result;
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}
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static int path_init(int dfd, const char *name, unsigned int flags, struct nameidata *nd)
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@ -1649,7 +1639,7 @@ struct file *do_filp_open(int dfd, const char *pathname,
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struct file *filp;
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struct nameidata nd;
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int error;
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struct path path;
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struct path path, save;
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struct dentry *dir;
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int count = 0;
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int will_write;
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@ -1862,7 +1852,17 @@ do_link:
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error = security_inode_follow_link(path.dentry, &nd);
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if (error)
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goto exit_dput;
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save = nd.path;
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path_get(&save);
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error = __do_follow_link(&path, &nd);
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if (error == -ESTALE) {
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/* nd.path had been dropped */
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nd.path = save;
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path_get(&nd.path);
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nd.flags |= LOOKUP_REVAL;
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error = __do_follow_link(&path, &nd);
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}
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path_put(&save);
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path_put(&path);
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if (error) {
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/* Does someone understand code flow here? Or it is only
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