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aoe: make error messages more specific
Andrew Morton pointed out that the "too many targets" message in patch 2 could be printed for failing GFP_ATOMIC allocations. This patch makes the messages more specific. Signed-off-by: Ed L. Cashin <ecashin@coraid.com> Cc: Greg KH <greg@kroah.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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1d75981a80
commit
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1 changed files with 7 additions and 8 deletions
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@ -957,15 +957,17 @@ addtgt(struct aoedev *d, char *addr, ulong nframes)
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for (; tt < te && *tt; tt++)
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;
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if (tt == te)
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if (tt == te) {
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printk(KERN_INFO
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"aoe: device addtgt failure; too many targets\n");
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return NULL;
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}
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t = kcalloc(1, sizeof *t, GFP_ATOMIC);
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if (!t)
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return NULL;
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f = kcalloc(nframes, sizeof *f, GFP_ATOMIC);
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if (!f) {
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if (!t || !f) {
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kfree(f);
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kfree(t);
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printk(KERN_INFO "aoe: cannot allocate memory to add target\n");
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return NULL;
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}
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@ -1029,9 +1031,6 @@ aoecmd_cfg_rsp(struct sk_buff *skb)
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if (!t) {
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t = addtgt(d, h->src, n);
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if (!t) {
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printk(KERN_INFO
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"aoe: device addtgt failure; "
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"too many targets?\n");
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spin_unlock_irqrestore(&d->lock, flags);
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return;
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}
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