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powerpc/ps3: Printing fixups for l64 to ll64 conversion sound/ppc
Signed-off-by: Stephen Rothwell <sfr@canb.auug.org.au> Acked-by: Takashi Iwai <tiwai@suse.de> Acked-by: Geoff Levand <geoffrey.levand@am.sony.com> Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
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1 changed files with 2 additions and 2 deletions
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@ -477,7 +477,7 @@ static int snd_ps3_pcm_prepare(struct snd_pcm_substream *substream)
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card->dma_start_bus_addr[SND_PS3_CH_R] =
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runtime->dma_addr + (runtime->dma_bytes / 2);
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pr_debug("%s: vaddr=%p bus=%#lx\n", __func__,
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pr_debug("%s: vaddr=%p bus=%#llx\n", __func__,
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card->dma_start_vaddr[SND_PS3_CH_L],
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card->dma_start_bus_addr[SND_PS3_CH_L]);
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@ -1030,7 +1030,7 @@ static int __init snd_ps3_driver_probe(struct ps3_system_bus_device *dev)
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pr_info("%s: nullbuffer alloc failed\n", __func__);
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goto clean_preallocate;
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}
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pr_debug("%s: null vaddr=%p dma=%#lx\n", __func__,
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pr_debug("%s: null vaddr=%p dma=%#llx\n", __func__,
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the_card.null_buffer_start_vaddr,
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the_card.null_buffer_start_dma_addr);
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/* set default sample rate/word width */
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