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x86 setup: display VESA graphics modes in vga=ask menu
Display VESA graphics modes, with their mode IDs, in the vga=ask menu. Most VESA mode numbers are platform-dependent, so it helps to have an easy way to display them. Based in part on a patch by Petr Vandrovec <petr@vandrovec.name>. Cc: Petr Vandrovec <petr@vandrovec.name> Signed-off-by: H. Peter Anvin <hpa@zytor.com> Signed-off-by: Ingo Molnar <mingo@elte.hu> Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
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parent
02a7b425e8
commit
1cac5004e9
5 changed files with 61 additions and 24 deletions
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@ -104,6 +104,7 @@ static int bios_probe(void)
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mi = GET_HEAP(struct mode_info, 1);
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mi->mode = VIDEO_FIRST_BIOS+mode;
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mi->depth = 0; /* text */
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mi->x = rdfs16(0x44a);
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mi->y = rdfs8(0x484)+1;
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nmodes++;
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@ -116,7 +117,7 @@ static int bios_probe(void)
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__videocard video_bios =
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{
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.card_name = "BIOS (scanned)",
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.card_name = "BIOS",
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.probe = bios_probe,
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.set_mode = bios_set_mode,
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.unsafe = 1,
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@ -79,20 +79,28 @@ static int vesa_probe(void)
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/* Text Mode, TTY BIOS supported,
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supported by hardware */
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mi = GET_HEAP(struct mode_info, 1);
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mi->mode = mode + VIDEO_FIRST_VESA;
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mi->x = vminfo.h_res;
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mi->y = vminfo.v_res;
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mi->mode = mode + VIDEO_FIRST_VESA;
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mi->depth = 0; /* text */
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mi->x = vminfo.h_res;
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mi->y = vminfo.v_res;
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nmodes++;
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} else if ((vminfo.mode_attr & 0x99) == 0x99) {
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} else if ((vminfo.mode_attr & 0x99) == 0x99 &&
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(vminfo.memory_layout == 4 ||
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vminfo.memory_layout == 6) &&
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vminfo.memory_planes == 1) {
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#ifdef CONFIG_FB
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/* Graphics mode, color, linear frame buffer
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supported -- register the mode but hide from
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the menu. Only do this if framebuffer is
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configured, however, otherwise the user will
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be left without a screen. */
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supported. Only register the mode if
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if framebuffer is configured, however,
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otherwise the user will be left without a screen.
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We don't require CONFIG_FB_VESA, however, since
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some of the other framebuffer drivers can use
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this mode-setting, too. */
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mi = GET_HEAP(struct mode_info, 1);
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mi->mode = mode + VIDEO_FIRST_VESA;
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mi->x = mi->y = 0;
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mi->depth = vminfo.bpp;
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mi->x = vminfo.h_res;
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mi->y = vminfo.v_res;
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nmodes++;
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#endif
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}
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@ -18,22 +18,22 @@
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#include "video.h"
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static struct mode_info vga_modes[] = {
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{ VIDEO_80x25, 80, 25 },
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{ VIDEO_8POINT, 80, 50 },
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{ VIDEO_80x43, 80, 43 },
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{ VIDEO_80x28, 80, 28 },
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{ VIDEO_80x30, 80, 30 },
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{ VIDEO_80x34, 80, 34 },
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{ VIDEO_80x60, 80, 60 },
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{ VIDEO_80x25, 80, 25, 0 },
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{ VIDEO_8POINT, 80, 50, 0 },
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{ VIDEO_80x43, 80, 43, 0 },
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{ VIDEO_80x28, 80, 28, 0 },
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{ VIDEO_80x30, 80, 30, 0 },
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{ VIDEO_80x34, 80, 34, 0 },
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{ VIDEO_80x60, 80, 60, 0 },
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};
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static struct mode_info ega_modes[] = {
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{ VIDEO_80x25, 80, 25 },
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{ VIDEO_8POINT, 80, 43 },
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{ VIDEO_80x25, 80, 25, 0 },
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{ VIDEO_8POINT, 80, 43, 0 },
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};
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static struct mode_info cga_modes[] = {
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{ VIDEO_80x25, 80, 25 },
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{ VIDEO_80x25, 80, 25, 0 },
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};
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__videocard video_vga;
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@ -293,13 +293,28 @@ static void display_menu(void)
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struct mode_info *mi;
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char ch;
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int i;
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int nmodes;
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int modes_per_line;
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int col;
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puts("Mode: COLSxROWS:\n");
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nmodes = 0;
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for (card = video_cards; card < video_cards_end; card++)
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nmodes += card->nmodes;
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modes_per_line = 1;
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if (nmodes >= 20)
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modes_per_line = 3;
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for (col = 0; col < modes_per_line; col++)
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puts("Mode: Resolution: Type: ");
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putchar('\n');
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col = 0;
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ch = '0';
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for (card = video_cards; card < video_cards_end; card++) {
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mi = card->modes;
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for (i = 0; i < card->nmodes; i++, mi++) {
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char resbuf[32];
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int visible = mi->x && mi->y;
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u16 mode_id = mi->mode ? mi->mode :
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(mi->y << 8)+mi->x;
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@ -307,8 +322,18 @@ static void display_menu(void)
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if (!visible)
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continue; /* Hidden mode */
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printf("%c %04X %3dx%-3d %s\n",
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ch, mode_id, mi->x, mi->y, card->card_name);
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if (mi->depth)
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sprintf(resbuf, "%dx%d", mi->y, mi->depth);
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else
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sprintf(resbuf, "%d", mi->y);
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printf("%c %03X %4dx%-7s %-6s",
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ch, mode_id, mi->x, resbuf, card->card_name);
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col++;
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if (col >= modes_per_line) {
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putchar('\n');
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col = 0;
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}
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if (ch == '9')
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ch = 'a';
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@ -318,6 +343,8 @@ static void display_menu(void)
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ch++;
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}
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}
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if (col)
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putchar('\n');
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}
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#define H(x) ((x)-'a'+10)
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@ -83,7 +83,8 @@ void store_screen(void);
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struct mode_info {
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u16 mode; /* Mode number (vga= style) */
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u8 x, y; /* Width, height */
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u16 x, y; /* Width, height */
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u16 depth; /* Bits per pixel, 0 for text mode */
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};
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struct card_info {
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