From 18f7ad59b0ef341fb9390cb79b2a39707c48257d Mon Sep 17 00:00:00 2001 From: Dmitry Torokhov Date: Tue, 15 Dec 2009 16:26:53 -0800 Subject: [PATCH] Input: keyboard - don't override beep with a bell The commit 66d2a5952eab875f1286e04f738ef029afdaf013 introduces a bug: for every beep requested, a bell is also generated. Reported-by: Paul Martin Signed-off-by: Dmitry Torokhov --- drivers/char/keyboard.c | 10 +++++++--- 1 file changed, 7 insertions(+), 3 deletions(-) diff --git a/drivers/char/keyboard.c b/drivers/char/keyboard.c index 5619007e7e0..f706b1dffdb 100644 --- a/drivers/char/keyboard.c +++ b/drivers/char/keyboard.c @@ -233,7 +233,8 @@ int setkeycode(unsigned int scancode, unsigned int keycode) } /* - * Making beeps and bells. + * Making beeps and bells. Note that we prefer beeps to bells, but when + * shutting the sound off we do both. */ static int kd_sound_helper(struct input_handle *handle, void *data) @@ -242,9 +243,12 @@ static int kd_sound_helper(struct input_handle *handle, void *data) struct input_dev *dev = handle->dev; if (test_bit(EV_SND, dev->evbit)) { - if (test_bit(SND_TONE, dev->sndbit)) + if (test_bit(SND_TONE, dev->sndbit)) { input_inject_event(handle, EV_SND, SND_TONE, *hz); - if (test_bit(SND_BELL, handle->dev->sndbit)) + if (*hz) + return 0; + } + if (test_bit(SND_BELL, dev->sndbit)) input_inject_event(handle, EV_SND, SND_BELL, *hz ? 1 : 0); }