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sched: clean up __normal_prio() position
clean up: move __normal_prio() in head of normal_prio(). no code changed. Signed-off-by: Ingo Molnar <mingo@elte.hu>
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1 changed files with 29 additions and 29 deletions
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@ -671,35 +671,6 @@ static inline void resched_task(struct task_struct *p)
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#include "sched_stats.h"
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/*
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* __normal_prio - return the priority that is based on the static
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* priority but is modified by bonuses/penalties.
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*
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* We scale the actual sleep average [0 .... MAX_SLEEP_AVG]
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* into the -5 ... 0 ... +5 bonus/penalty range.
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*
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* We use 25% of the full 0...39 priority range so that:
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*
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* 1) nice +19 interactive tasks do not preempt nice 0 CPU hogs.
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* 2) nice -20 CPU hogs do not get preempted by nice 0 tasks.
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*
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* Both properties are important to certain workloads.
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*/
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static inline int __normal_prio(struct task_struct *p)
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{
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int bonus, prio;
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bonus = CURRENT_BONUS(p) - MAX_BONUS / 2;
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prio = p->static_prio - bonus;
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if (prio < MAX_RT_PRIO)
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prio = MAX_RT_PRIO;
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if (prio > MAX_PRIO-1)
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prio = MAX_PRIO-1;
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return prio;
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}
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/*
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* To aid in avoiding the subversion of "niceness" due to uneven distribution
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* of tasks with abnormal "nice" values across CPUs the contribution that
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@ -802,6 +773,35 @@ enqueue_task_head(struct task_struct *p, struct prio_array *array)
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p->array = array;
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}
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/*
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* __normal_prio - return the priority that is based on the static
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* priority but is modified by bonuses/penalties.
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*
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* We scale the actual sleep average [0 .... MAX_SLEEP_AVG]
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* into the -5 ... 0 ... +5 bonus/penalty range.
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*
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* We use 25% of the full 0...39 priority range so that:
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*
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* 1) nice +19 interactive tasks do not preempt nice 0 CPU hogs.
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* 2) nice -20 CPU hogs do not get preempted by nice 0 tasks.
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*
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* Both properties are important to certain workloads.
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*/
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static inline int __normal_prio(struct task_struct *p)
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{
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int bonus, prio;
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bonus = CURRENT_BONUS(p) - MAX_BONUS / 2;
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prio = p->static_prio - bonus;
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if (prio < MAX_RT_PRIO)
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prio = MAX_RT_PRIO;
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if (prio > MAX_PRIO-1)
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prio = MAX_PRIO-1;
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return prio;
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}
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/*
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* Calculate the expected normal priority: i.e. priority
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* without taking RT-inheritance into account. Might be
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