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sound: seq_oss_midi: remove magic numbers
Instead of using magic numbers for the controlles sent when resetting a port, use the symbols from asoundef.h. Signed-off-by: Clemens Ladisch <clemens@ladisch.de> Signed-off-by: Takashi Iwai <tiwai@suse.de>
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b86c87288c
commit
08d033405a
1 changed files with 8 additions and 6 deletions
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@ -20,6 +20,7 @@
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include <sound/asoundef.h>
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#include "seq_oss_midi.h"
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#include "seq_oss_readq.h"
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#include "seq_oss_timer.h"
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@ -476,19 +477,20 @@ snd_seq_oss_midi_reset(struct seq_oss_devinfo *dp, int dev)
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ev.source.port = dp->port;
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if (dp->seq_mode == SNDRV_SEQ_OSS_MODE_SYNTH) {
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ev.type = SNDRV_SEQ_EVENT_SENSING;
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snd_seq_oss_dispatch(dp, &ev, 0, 0); /* active sensing */
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snd_seq_oss_dispatch(dp, &ev, 0, 0);
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}
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for (c = 0; c < 16; c++) {
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ev.type = SNDRV_SEQ_EVENT_CONTROLLER;
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ev.data.control.channel = c;
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ev.data.control.param = 123;
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snd_seq_oss_dispatch(dp, &ev, 0, 0); /* all notes off */
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ev.data.control.param = MIDI_CTL_ALL_NOTES_OFF;
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snd_seq_oss_dispatch(dp, &ev, 0, 0);
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if (dp->seq_mode == SNDRV_SEQ_OSS_MODE_MUSIC) {
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ev.data.control.param = 121;
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snd_seq_oss_dispatch(dp, &ev, 0, 0); /* reset all controllers */
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ev.data.control.param =
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MIDI_CTL_RESET_CONTROLLERS;
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snd_seq_oss_dispatch(dp, &ev, 0, 0);
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ev.type = SNDRV_SEQ_EVENT_PITCHBEND;
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ev.data.control.value = 0;
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snd_seq_oss_dispatch(dp, &ev, 0, 0); /* bender off */
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snd_seq_oss_dispatch(dp, &ev, 0, 0);
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}
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}
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}
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